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#### model::ring

A ring (aka linear ring) is a closed line which should not be selfintersecting.

###### Model of

Ring Concept

###### Synopsis

    template<typename Point, bool ClockWise, bool Closed, template< typename, typename > class Container, template< typename > class Allocator>
    class model::ring
    {
      // ...
    };

###### Template parameter(s)

Parameter | Default | Description
--- | --- | ---
typename Point |  | point type
bool ClockWise | true | true for clockwise direction, false for CounterClockWise direction
bool Closed | true | true for closed polygons (last point == first point), false open points
template< typename, typename > class Container | std::vector | container type, for example std::vector, std::deque
template< typename > class Allocator | std::allocator | container-allocator-type

###### Constructor(s)

Function | Description | Parameters
--- | --- | ---

    ring()

Default constructor, creating an empty ring.

    template<typename Iterator>
    ring(Iterator begin, Iterator end)

Constructor with begin and end, filling the ring.

Iterator: begin:

Iterator: end:

###### Header

Either

`#include <boost/geometry/geometries/geometries.hpp>`

Or

`#include <boost/geometry/geometries/ring.hpp>`