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## Class template private_node_allocator

boost::interprocess::private_node_allocator

## Synopsis

    // In header: <boost/interprocess/allocators/private_node_allocator.hpp>

    template<typename T, typename SegmentManager, std::size_t NodesPerBlock>
    class private_node_allocator {
    public:
      // types
      typedef implementation_defined::segment_manager segment_manager;
      typedef segment_manager::void_pointer           void_pointer;
      typedef implementation_defined::pointer         pointer;
      typedef implementation_defined::const_pointer   const_pointer;
      typedef T                                       value_type;
      typedef unspecified                             reference;
      typedef unspecified                             const_reference;
      typedef std::size_t                             size_type;
      typedef std::ptrdiff_t                          difference_type;
      template<typename T2>
      struct rebind {
        // types
        typedef private_node_allocator< T2, SegmentManager, NodesPerBlock > other;
      };

      // construct/copy/destruct
      private_node_allocator(segment_manager *);
      private_node_allocator(const private_node_allocator &);
      template<typename T2>
        private_node_allocator(const private_node_allocator< T2, SegmentManager, NodesPerBlock > &);
      template<typename T2, typename SegmentManager2, std::size_t N2>
        private_node_allocator&
        operator=(const private_node_allocator< T2, SegmentManager2, N2 > &);
      private_node_allocator& operator=(const private_node_allocator &);
      ~private_node_allocator();

      // public member functions
      node_pool_t * get_node_pool() const;
      segment_manager * get_segment_manager() const;
      size_type max_size() const;
      pointer allocate(size_type, cvoid_pointer = 0) ;
      void deallocate(const pointer &, size_type) ;
      void deallocate_free_blocks() ;
      pointer address(reference) const;
      const_pointer address(const_reference) const;
      void construct(const pointer &, const_reference) ;
      void destroy(const pointer &) ;
      size_type size(const pointer &) const;
      std::pair< pointer, bool >
      allocation_command(allocation_type, size_type, size_type, size_type &,
                         const pointer & = 0) ;
      multiallocation_iterator allocate_many(size_type, std::size_t) ;
      multiallocation_iterator allocate_many(const size_type *, size_type) ;
      void deallocate_many(multiallocation_iterator) ;
      pointer allocate_one() ;
      multiallocation_iterator allocate_individual(std::size_t) ;
      void deallocate_one(const pointer &) ;
      void deallocate_individual(multiallocation_iterator) ;
    };

## Description

An STL node allocator that uses a segment manager as memory source. The internal pointer type will of the same type (raw, smart) as "typename SegmentManager::void_pointer" type. This allows placing the allocator in shared memory, memory mapped-files, etc... This allocator has its own node pool. NodesPerBlock is the number of nodes allocated at once when the allocator needs runs out of nodes

### `private_node_allocator` public construct/copy/destruct

1.     private_node_allocator(segment_manager * segment_mngr);

   Constructor from a segment manager. If not present, constructs a node pool. Increments the reference count of the associated node pool. Can throw boost::interprocess::bad_alloc

2.     private_node_allocator(const private_node_allocator & other);

   Copy constructor from other private_node_allocator. Increments the reference count of the associated node pool. Never throws

3.     template<typename T2>
         private_node_allocator(const private_node_allocator< T2, SegmentManager, NodesPerBlock > & other);

   Copy constructor from related private_node_allocator. If not present, constructs a node pool. Increments the reference count of the associated node pool. Can throw boost::interprocess::bad_alloc

4.     template<typename T2, typename SegmentManager2, std::size_t N2>
         private_node_allocator&
         operator=(const private_node_allocator< T2, SegmentManager2, N2 > &);

   Not assignable from related private_node_allocator

5.     private_node_allocator& operator=(const private_node_allocator &);

   Not assignable from other private_node_allocator

6.     ~private_node_allocator();

   Destructor, removes node_pool_t from memory if its reference count reaches to zero. Never throws

### `private_node_allocator` public member functions

1.     node_pool_t * get_node_pool() const;

   Returns a pointer to the node pool. Never throws

2.     segment_manager * get_segment_manager() const;

   Returns the segment manager. Never throws

3.     size_type max_size() const;

   Returns the number of elements that could be allocated. Never throws

4.     pointer allocate(size_type count, cvoid_pointer hint = 0) ;

   Allocate memory for an array of count elements. Throws boost::interprocess::bad_alloc if there is no enough memory

5.     void deallocate(const pointer & ptr, size_type count) ;

   Deallocate allocated memory. Never throws

6.     void deallocate_free_blocks() ;

   Deallocates all free blocks of the pool

7.     pointer address(reference value) const;

   Returns address of mutable object. Never throws

8.     const_pointer address(const_reference value) const;

   Returns address of non mutable object. Never throws

9.     void construct(const pointer & ptr, const_reference v) ;

   Copy construct an object. Throws if T's copy constructor throws

10.     void destroy(const pointer & ptr) ;

    Destroys object. Throws if object's destructor throws

11.     size_type size(const pointer & p) const;

    Returns maximum the number of objects the previously allocated memory pointed by p can hold. This size only works for memory allocated with allocate, allocation_command and allocate_many.

12.     std::pair< pointer, bool >
        allocation_command(allocation_type command, size_type limit_size,
                           size_type preferred_size, size_type & received_size,
                           const pointer & reuse = 0) ;

13.     multiallocation_iterator
        allocate_many(size_type elem_size, std::size_t num_elements) ;

    Allocates many elements of size elem_size in a contiguous block of memory. The minimum number to be allocated is min_elements, the preferred and maximum number is preferred_elements. The number of actually allocated elements is will be assigned to received_size. The elements must be deallocated with deallocate(...)

14.     multiallocation_iterator
        allocate_many(const size_type * elem_sizes, size_type n_elements) ;

    Allocates n_elements elements, each one of size elem_sizes[i]in a contiguous block of memory. The elements must be deallocated

15.     void deallocate_many(multiallocation_iterator it) ;

    Allocates many elements of size elem_size in a contiguous block of memory. The minimum number to be allocated is min_elements, the preferred and maximum number is preferred_elements. The number of actually allocated elements is will be assigned to received_size. The elements must be deallocated with deallocate(...)

16.     pointer allocate_one() ;

    Allocates just one object. Memory allocated with this function must be deallocated only with deallocate_one(). Throws boost::interprocess::bad_alloc if there is no enough memory

17.     multiallocation_iterator allocate_individual(std::size_t num_elements) ;

    Allocates many elements of size == 1 in a contiguous block of memory. The minimum number to be allocated is min_elements, the preferred and maximum number is preferred_elements. The number of actually allocated elements is will be assigned to received_size. Memory allocated with this function must be deallocated only with deallocate_one().

18.     void deallocate_one(const pointer & p) ;

    Deallocates memory previously allocated with allocate_one(). You should never use deallocate_one to deallocate memory allocated with other functions different from allocate_one(). Never throws

19.     void deallocate_individual(multiallocation_iterator it) ;

    Allocates many elements of size == 1 in a contiguous block of memory. The minimum number to be allocated is min_elements, the preferred and maximum number is preferred_elements. The number of actually allocated elements is will be assigned to received_size. Memory allocated with this function must be deallocated only with deallocate_one().